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WJF FUTURE OLYMPIANS

WJF 1A CERTIFICATIONS

World Juggling Federation
Skill Level Achievement Program V1.0 2021 Edition

The Path From Beginner to Olympian

WJF Members are eligible to become certified for the skill level achievements on this page.

Successful completion of each skill level certification grants:

1. Upload of an upgraded version of the submission video to the WJF Youtube channel with a “Stamped”  seal of approval watermarked on the video
2. V
oice over of the achievement
3. A high resolution download of the certificate
4. Juggler’s name added to the skill level on the WJF website

Certification is not only based on the successful execution of the required runs, moves, and connections, but also on skill that demonstrates control over the body and precision in the throws. Too much foot movement, arm reaching, collisions, uneven patterns, imprecise throwing and catching positions, bouncing, uneven weight distribution, and incomplete turns all may disqualify a run, move, or connection from being accepted.

Level certification is an all or nothing certification. You must satisfy all requirements in each skill level to be certified at that level.

Aside from basic pattern demonstrations such as a run of a specific number of objects for a specific amount of catches, all moves must start from and re-enter a qualifying juggling pattern unless otherwise specified. A qualifying run is twice the number of catches as there are objects being used. For three balls, six catches must be made to qualify the pattern. For example, 441 with 3 balls starts and ends with a qualifying run of the basic pattern.

The use of the phrase “crossing pattern” or “non crossing pattern” refers to the direction in which each throw is to be made. E.G. Stipulating that a 3 club 3 up 360 be performed in a crossing pattern means the same pattern as the basic pattern, as opposed to changing the pattern to throw 3 up with 2 staying on one side, and one staying on the other “non crossing” (as you would juggle in the basic pattern for even numbers which by default do not cross). “Non-crossing” is used synonymously with “fountain pattern”. The basic pattern for even numbers is a fountain pattern.

In synchronous siteswaps: a pair of two throws will correspond to two catches. So to get 10 catches in a sync pattern, one has to do 5 rounds of 2 throws

In any 360 siteswap: Two “twos” (22) imply a 360 with objects in hand, two zeros (00) imply a 360 without objects in hand. In rare cases there can be an odd number of twos or zeros.

In a shower pattern there is a throwing hand and a passing hand. Only the objects thrown from the throwing hand count towards the amount of catches, the objects thrown from the passing hand do not count towards the amount of catches. So, for 10 catches of a 5 ball shower, one has to do 10 rounds of the siteswap 91"

Overhead Throws: Overhead throws with balls must be performed with the elbows out to the side. For rings and clubs the elbows point forward.

Half Showers and Full Reverse Cascades for rings and clubs: The ring or club going over the top or behind the basic pattern throw must be thrown parallel to the front of the juggler’s body. The half shower starts by orienting the ring or club in this position and then starts the run from that throw.. For a full reverse, both hands throw each ring or club parallel to the front. Connections to a half shower must connect directly to that first throw that’s thrown parallel to the front.

Unless otherwise specified, moves do not have to be connected together or done in any particular order. After qualifying each run, move, or specified connection, juggling may pause by way of collecting all objects in the hands. Juggling should then resume within 5 seconds. At certain skill levels, up to 2 minutes of accumulative rest time is allowed per prop number. Look for notes on rest period within prop categories starting at WJF 3A.

Editing rules are contextual per skill level. Some levels allow for editing. Check individual skill levels and prop categories for editing options.

Those who fail attempts at certification will be provided with reasons for their scoring and guidance on how to improve for their next attempt.

Coaching sessions are available via zoom for 25 and 50 minute sessions.

THE SKILL LEVELS

Certification Fee: $10.00
Video Requirements: No edits allowed
Performance Requirements: No drops allowed.

1. 3 Balls (6 catches in the basic crossing pattern)
Certification Fee: $10.00
Video Requirements: No edits allowed
Performance Requirements: No drops allowed. All moves must be performed without stopping per prop category.

3 Balls
1. 30 catches of 3 balls
2. One over the top from one side
3. One over the top from the other side
4. Two sets of columns - siteswap: (4,4)(4,0)
5. One behind the back from one side
6. One behind the back from the other side
7. One under the arm
8. One under the other arm
9. Four throws of two in each hand individually

3 Rings
1. Nine catches of three rings
Certification Fee: $10.00
Video Requirements: No edits allowed
Performance Requirements: No drops allowed. Moves must be performed with good form.

3 Balls
1. Four sets of 441
2. Six catches of a reverse cascade
3. Two sets of a synchronized crossing pattern (4x,4x)(4x,0)*
4. Three connected behind the back throws
5. Six connected overhead throws
6. Six shower pattern throws
7. One up 180
8. One up 360

4 balls
1. Eight catches of four balls in an async pattern
2. Eight catches of four balls in a sync pattern

3 Rings
1. 25 catches of three rings
2. Two sets of columns with three rings
3. One on and one off the neck
4. One over the top
5. Pull down

3 Clubs
1. Three catches of three clubs
Certification Fee: $10.00
Video Requirements: Edits allowed in between prop categories
Performance Requirements: No drops allowed. Moves must be performed with good form

3 Balls
1. 4 sets of (6x,4)(2,0)(2,4)*
2. 531 (6 catches)
3. 4 sets of a two ball multiplex
4. Twelve catches of a shower pattern
5. Six connected behind the back throws
6. Twelve connected overhead throws
7. Three up 180
8. Three up 360

4 Balls
1. Sixteen catches of four balls in an async pattern
2. Sixteen catches of four balls in a synch pattern

5 Balls
1. Five catches of five balls

3 Rings
1. Four sets of columns
2. Six catches of a half shower from one side
3. Three sets of on and off the neck
4. One up 180
5. One up 360
6. Three catches of a full reverse (rings parallel to front)
7. Pull down with a pancake catch, pancake thrown last

4 Rings
1. Eight catches of four rings in an async pattern
2. Eight catches of four rings in an synch pattern

3 Clubs
1. Nine catches
2. Three connected double spins
3. One triple spin
Certification Fee: $20.00
Video Requirements: Edits allowed in between prop categories
Performance Requirements: No drops allowed. Moves must be performed with good form

3 Balls
1. 8 sets of (6x,4)(2,0)(2,4)*
2. 531 (12 catches)
3. 12 catches of a shower pattern from the right
4. 12 catches of a shower pattern from the left
5. 8 catches of a high/low shower pattern (8 dominant hand throws)
6. 6 connected behind the back throws connected to 6 connected overhead throws
7. 3 up 180 connected to a 3 up 360

4 Balls
1. 50 catches of four balls in an async pattern
2. 50 catches of four balls in a sync pattern
3. 16 catches of a half shower
4. 12 catches of a shower pattern
5. 2 up sync 360 (non crossing pattern)
6. 2 up async 360 (non crossing pattern)
7. 2 up sync 180 (non crossing pattern)
8. 2 up async 180 (Crossing or non crossing pattern is acceptable)
9. 6 catches of 534
10. 8 catches of 7531

5 Balls
1. 25 catches of five balls

3 Rings
1. 2 sets of columns
2. 12 catches of a half shower from the right
3. 12 catches of a half shower from the left
4. 3 up 180
5. 3 up 360
6. 6 catches of a full reverse (rings parallel to front)
7. Pull down with a pancake catch, pancake thrown first
8. 6 catches of pancake throws

4 Rings
1. 20 catches of four rings in an async pattern
2. 20 catches of four rings in an synch pattern
3. 2 up sync 360
4. 2 up sync 180

5 Rings
1. 5 Catches

3 Clubs
1. 30 catches
2. 15 connected double spins
3. 6 connected triple spins
4. 1 behind the back throw from the right in singles
5. 1 behind the back throw from the left in singles

4 Clubs
1. 4 catches in an async pattern
2. 4 catches in a sync pattern
Certification Fee: $20.00
Video Requirements: Edits allowed in between prop categories
Performance Requirements: No drops allowed. Moves must be performed with good form

3 Balls
1. 12 connected overhead throws connected to 12 connected behind the back throws
2. 3 up shower 360
3. 3 up 2 stage 720
4. 2 connected 3 up 360s starting from the right (crossing pattern)
5. 2 connected 3 up 360s starting from the left (crossing pattern)
6. 1 up 720
7. 3 up 360 connected to 12 backcrosses
8. 3 up 360 connected to 12 overhead throws

4 Balls
1. 10 catches of (6x,4)(4,6x)(0,4)*
2. 10 catches of (6,4x)(4x,6)(4,0)*
3. 8 catches of a high/low shower pattern (8 dominant hand throws)
4. 4 up sync 360 (non crossing pattern)
5. 4 up async 360 (non crossing pattern)
6. 4 up sync 180 (non crossing pattern)
7. 4 up async 180 (Crossing or non crossing pattern is acceptable)
8. 4 ball async fountain qualify connected to 12 catches of 534 connected to 7531 for 8 catches connected back to the 4 ball async fountain pattern for 8 catches
9. Overhead Throws for 12 catches (async)
10. 633 for 12 catches

5 Balls
1. 100 catches of five balls
2. 10 catches of a half shower from the right
3. 10 catches of a half shower from the left
4. 1 Backcross from the right (from and returning to a qualifying basic pattern)
5. 1 backcross from the left (from and returning to a qualifying basic pattern)
6. 2 sets of a 1 up, 4 up multiplex back to a qualifying run of the 5 ball basic pattern
7. 744 for 3 catches

6 Balls
1. 6 catches in an async fountain pattern (non crossing)
2. 6 catches in a sync fountain pattern (non crossing)

3 Rings
1. 3 catches of pancake throws
2. 6 overhead throws from the right hand (12 total catches)
3. 6 overhead throws from the left hand (12 total catches)
4. 2 connected 3 up 360s starting from the right (crossing pattern)
5. 2 connected 3 up 360s starting from the left (crossing pattern)
6. 3 up 180 connected to a 3 up 360
7. 3 up 360 connected to a 3 up 180
8. 3 up 2 stage 720 - SiteSwap: 55700229
9. 1 up 720
10. 12 catches of a half shower from the right
11. 12 catches of a half shower from the left
12. Full reverse (12 catches, rings parallel to front)

4 Rings
1. 50 catches of four rings in an async fountain pattern
2. 50 catches of four rings in a sync fountain pattern
3. Async 4 ring fountain pattern qualify connected to a 4 up async fountain pattern 360 connected to 534 for 12 catches connected back to a qualify of an async 4 ring fountain pattern
4. 4 up fountain pattern sync 360
5. 4 up sync 180
6. 4 up async 180 (crossing or non-crossing pattern is acceptable)
7. Half shower for 8 catches (high throw is parallel to front)
8. Full reverse for 8 catches (all throws parallel to front from and returning to a qualifying run of any 4 ring async pattern)

5 Rings
1. 50 Catches

6 Rings
1. 6 catches in a sync or async fountain pattern

3 Clubs
1. 12 connected triple spins
2. 6 connected high lofty double spins (5 club height or higher)
3. 6 connected flats
4. 3 connected behind the back throws starting from the right in singles
5. 3 connected behind the back throws starting from the left in singles
6. 1 backcross from the right in doubles
7. 1 backcross from the left in doubles
8. 1 backcross from the right in triples
9. 1 backcross from the left in triples
10. 1 up 360 from the right (triple spin, crossing pattern)
11. 1 up 360 from the left (triple spin, crossing pattern)
12. 1 up 360 from the right in singles
13. 1 up 360 from the left in singles

4 Clubs
1. 16 catches in an async pattern
2. 16 catches in a sync pattern
Certification Fee: $25.00
Video Requirements: Edits allowed in between prop categories
Performance Requirements: No drops allowed. Moves must be performed with good form

3 Balls
1. 12 connected overhead throws connected to 12 connected behind the back throws
2. 3 up shower 360
3. 3 up 2 stage 720
4. 2 connected 3 up 360s starting from the right (crossing pattern)
5. 2 connected 3 up 360s starting from the left (crossing pattern)
6. 2 connected 3 up 180s starting from the right (crossing pattern)
7. 2 connected 3 up 180s starting from the left (crossing pattern)
8. 3 up 180 connected to a 3 up 360 starting from the right (crossing pattern)
9. 3 up 180 connected to a 3 up 360 starting from the left (crossing pattern)
10. 3 up 720
11. 3 up 360 connected to 12 backcrosses
12. 3 up 360 connected to 12 overhead throws
13. 75300 3 Up 360 starting from the right (Spin under 975)
14. 75300 3 Up 360 starting from the left (Spin under 975)

4 Balls
1. 2 connected 4 up async fountain 360s (non crossing)
2. 2 connected 4 up sync fountain 360s (non crossing)
3. 4 up sync fountain 2 stage 720 (non crossing)
4. Overhead Throws for 20 catches (async fountain)
5. High/Low Shower Pattern (16 catches)
6. 4 ball async fountain qualify connected to 12 catches of 7531 connected to 534 for 12 catches connected to 633 for 12 catches connected back to the 4 ball async fountain pattern for 8 catches

5 Balls
1. 20 catches of a half shower from the right
2. 20 catches of a half shower from the left
3. 5 Consecutive Backcross throws from the right
4. 5 Consecutive Backcross throws from the left
5. 744 for 12 catches
6. (6x,4)* for 10 catches (does not need to start or end in the basic pattern)
7. (6,4x)* for 10 catches (does not need to start or end in the basic pattern)
8. 97531 from the right
9. 97531 from the left
10. Overhead Throws for 5 catches (Elbows out to the side. Must start and end in a qualifying run of the basic pattern)
11. 3 up 360
12. 3 up 180

6 Balls
1. 24 catches in an async pattern (non crossing)
2. 24 catches in an sync pattern (non crossing)

7 Balls
1. 7 catches

3 Rings
1. 3 up 360 connected to 12 pancakes connected to full reverse cascade for 12 catches
2. 3 up 360 connected to 12 overhead throws from the right hand
3. 3 up 360 connected to 12 overhead throws from the left hand
4. Overhead Throws (both hands, 6 total catches)
5. 2 connected 3 up 360s starting from the right (crossing pattern)
6. 2 connected 3 up 360s starting from the left (crossing pattern)
7. 2 connected 3 up 180s starting from the right (crossing pattern)
8. 2 connected 3 up 180s starting from the left (crossing pattern)
9. 3 up 180 connected to a 3 up 360 starting from the right (crossing pattern)
10. 3 up 180 connected to a 3 up 360 starting from the left (crossing pattern)
11. 3 up 2 stage 720
12. 1 up 720
13. 12 catches of a half shower from the right
14. 12 catches of a half shower from the left
15. 6 catches of right hand pancake half shower throws (high throw made as a pancake rotating parallel to the ground)
16. 6 catches of left hand pancake half shower throws (high throw made as a pancake rotating parallel to the ground)
17. Full reverse pancake throws for 3 catches (pancake throws rotating parallel to the ground)

4 Rings
1. 2 connected 4 up sync 360s
2. 2 connected 4 up async 360s
3. 2 connected 4 up sync 180s
4. 2 connected 4 up async 180s
5. Pancake throws (4 catches, async non crossing pattern)
6. Half Shower for 16 catches
7. 7531 for 8 catches

5 Rings
1. 3 up 360
2. 3 up 180
3. Half Shower from the right for 10 catches
4. Half Shower from the left for 10 catches
5. (6x,4)* for 10 catches (Does not need to start or end in the basic pattern)
6. (6,4x)* for 10 catches (Does not need to start or end in the basic pattern)
7. 744 for 6 catches (starts and ends in a qualifying run of the basic pattern)
8. 97531
9. 753 for 3 catches

6 Rings
1. 6 catches in a sync fountain pattern
2. 6 catches in an async fountain pattern

3 Clubs
1. Kickup start
2. 12 connected high lofty double spins (5 club height or higher)
3. 1 up 360 connected to 12 connected catches of flats
4. Continuous Backcrosses (3) in singles starting from the right (right, left, right)
5. Continuous Backcrosses (3) in singles starting from the left (left, right, left)
6. Continuous Backcrosses (3) in doubles starting from the right (right, left, right)
7. Continuous Backcrosses (3) in doubles starting from the left (left, right, left)
8. Continuous Backcrosses (3) in triples starting from the right (right, left, right)
9. Continuous Backcrosses (3) in triples starting from the left (left, right, left)
10. 3 up 360 (triple spin, crossing pattern)
11. 3 up 180 (triple spin, crossing pattern)

4 Clubs
1. Kickup from 3 to 4
2. 53 for 8 catches
3. 2 up sync 360
4. 2 up sync 180

5 Clubs
1. 10 Catches
WJF 3A
Starting at level 3A, you can choose to go for an Overall Certification (balls, rings, clubs) or get certified per prop category

Overall Certification Fee: $30.00
Ball Only Certification Fee: $15.00
Ring Only Certification Fee: $15.00
Club Only Certification Fee: $15.00

Video Requirements: Edits allowed in between prop categories and at 6 balls, 7 balls, 6 rings, 7 rings, and 5 clubs
E.G. 3-5 Balls has to be performed all in one take. 6 Balls in a separate take is allowed. 7 Balls in a separate take is allowed. 3-5 rings has to be performed all in one take. 6 rings in a separate take is allowed. 7 Rings in a separate take is allowed. 3-4 clubs must be performed in one take. 5 clubs in a separate take is allowed.

Performance Requirements: No drops allowed. Moves must be performed with good form.

Rest: Rest periods are allowed within certain prop numbers. Look for details per prop number.

3 Balls
1. 12 connected overhead throws connected to 12 connected behind the back throws

 2. 3 up shower 360

 3. 3 up 2 stage 720

 4. 2 connected 3 up 360s starting from the right (crossing pattern)

 5. 2 connected 3 up 360s starting from the left (crossing pattern)

 6. 2 connected 3 up 180s starting from the right (crossing pattern)

 7. 2 connected 3 up 180s starting from the left (crossing pattern)

 8. 3 up 180 connected to a 3 up 360 starting from the right (crossing pattern)

 9. 3 up 180 connected to a 3 up 360 starting from the left (crossing pattern)

 10. 3 up 720

 11. 3 up 360 connected to 12 backcrosses

 12. 3 up 360 connected to 12 overhead throws

 13. 75300 3 Up 360 starting from the Right (Spin under 753 while holding two balls)

 14. 75300 3 Up 360 starting from the left (Spin under 753 while holding two balls)


 4 balls
1. High/Low Shower Pattern (16 catches) - SiteSwap: 9151

 2. 7531 for 16 catches

 3. 2 connected 4 up async 360s (non crossing)

 4. 2 connected 4 up sync 360s (non crossing)

 5. 4 up sync 2 stage 720 - SiteSwap: (6,6)(8,8)(0,0)(2,2)

 6. 4 up async 360 into Overhead Throws for 20 catches

 7. 4 up sync non crossing 360 into Overhead Throws for 20 catches


 5 Balls
1. 20 catches of a half shower from the right

 2. 20 catches of a half shower from the left

 3. Reverse Cascade for 10 catches

 4. Backcross (5 catches)

 5. Overhead Throws (10 catches)

 6. 744 for 18 catches

 7. 97531 for 10 catches starting from the right

 8. 97531 for 10 catches starting from the left

 9. Shower Pattern (10 catches) - SiteSwap: 91

 10. 3 up 360 (crossing pattern) - SiteSwap: 77722

 11. 5 up 360 (crossing pattern) - SiteSwap: 7777700

 12. 3 up 180 (crossing pattern) - SiteSwap: 888222 (after a 180, the hands have switched sides)

 13. 5 up 180 (crossing pattern) - SiteSwap: 88888000

 14. (6x,4)* for 20 catches (does not need to start or end in the basic pattern)

 15. (6, 4x)* for 20 catches (does not need to start or end in the basic pattern)


 6 Balls
1. Up to 30 seconds of collective rest time is allowed in this prop number

 2. 50 catches in an async pattern (non crossing)

 3. 50 catches in an sync pattern (non crossing)


 7 Balls
1. 21 catches


 3 Rings
1. Pancake Throws (12 catches)

 2. 6 overhead throws from the right hand (12 total catches)

 3. 6 overhead throws from the left hand (12 total catches)

 4. Overhead Throws (both hands, 6 total catches)

 5. 2 connected 3 up 360s starting from the right (crossing pattern)

 6. 2 connected 3 up 360s starting from the left (crossing pattern)

 7. 2 connected 3 up 180s starting from the right (crossing pattern)

 8. 2 connected 3 up 180s starting from the left (crossing pattern)

 9. 3 up 180 connected to a 3 up 360 starting from the right (crossing pattern)

 10. 3 up 180 connected to a 3 up 360 starting from the left (crossing pattern)

 11. 3 up 2 stage 720 - SiteSwap: 5570022

 12. 12 catches of a half shower from the right

 13. 12 catches of a half shower from the left

 14. Full reverse (12 catches, rings parallel to front)


 4 Rings
1. Pancake throws (16 catches, async non crossing pattern)

 2. Half Shower (16 total catches)

 3. 7531

 4. 2 connected 4 up sync 360s

 5. 2 connected 4 up async 360s

 6. 2 connected 4 up sync 180s

 7. 2 connected 4 up async 180s

 8. Overhead throws from one side (8 catches)


 5 Rings
1. 3 up 360

 2. 3 up 180

 3. Half Shower from the right (20 total catches)

 4. Half Shower from the left (20 total catches)

 5. (6x,4) for 16 catches (Does not need to start or end in the basic pattern)

 6. (6, 4x) for 16 catches (Does not need to start or end in the basic pattern)

 7. 744 for 12 catches (starts and ends in a qualifying run of the basic pattern)

 8. 97531 starting from the right

 9. 97531 starting from the left


 6 Rings
1. 24 catches in a sync pattern

 2. 24 catches in an async non-crossing pattern


 7 Rings
1. 7 catches


 3 Clubs
1. Kickup start

 2. 12 connected high lofty double spins (5 club height or higher)

 3. 12 connected flats

 4. Continuous Backcrosses (6) in singles starting from the right

 5. Continuous Backcrosses (6) in singles starting from the left

 6. Continuous Backcrosses (6) in doubles starting from the right

 7. Continuous Backcrosses (6) in doubles starting from the left

 8. Continuous Backcrosses (6) in triples starting from the right

 9. Continuous Backcrosses (6) in triples starting from the left

 10. 3 up 360 starting from the right (triple spin, crossing pattern)

 11. 3 up 360 starting from the left (triple spin, crossing pattern)

 12. 3 up 360 in singles

 13. 3 up 180 (triple spin, crossing pattern)


 4 Clubs
1. Kickup from 3 to 4

 2. 53 for 16 catches

 3. Backcrosses (4 catches in doubles or triples)

 4. To balance and back (start in 4, go to a balance for 6 catches with 3 clubs, then back to 4 for at least 8 catches)

 5. 4 up sync 360

 6. 4 up sync 180


 5 Clubs
1.50 Catches
2.Kickup from 4 to 5 (must start juggling 4 for a qualify before kicking up to 5)
3.Triple spins for 10 catches
4.3 up 360
5.3 up 180
6.744 for 6 catches
7.(6x,4) for 10 catches (does not need to start or end in the basic pattern)
8.Behind the back in doubles from the right for one throw
9.Behind the back in doubles from the left for one throw
WJF 3B

Overall Certification Fee: $30.00
Ball Only Certification Fee: $15.00
Ring Only Certification Fee: $15.00
Club Only Certification Fee: $15.00

Video Requirements: Edits allowed in between prop categories and at 6 balls, 7 balls, 6 rings, 7 rings, 4 clubs, 5 clubs
Performance Requirements: No drops allowed. Moves must be performed with good form
Rest: Rest periods are allowed within certain prop numbers. Look for details per prop number

3 Balls
1. 3 up 720

 2. 3 up 360 connected to 12 backcrosses

 3. 3 up 360 connected to 12 overhead throws

 4. 75300 3 Up 360 starting from the Right (Spin under 753 while holding two balls)

 5. 75300 3 Up 360 starting from the Left (Spin under 753 while holding two balls)

4 balls
1. 4 up shower 360

 2. High Middle Low Shower Pattern for 12 catches

 3. 7531 for 16 catches

 4. 2 connected 4 up async 360s (non crossing)

 5. 2 connected 4 up sync 360s (non crossing)

 6. 2 stage 4 up 720 in sync (non crossing)

 7. 2 stage 720 in async (non crossing)

 8. 4 up async 360 into Overhead Throws for 20 catches

 9. 4 up sync non crossing 360 into Overhead Throws for 20 catches

 10. 4 up async non crossing 360 into Overhead Throws for 20 catches

 11. 4 up sync 2 stage 720

5 Balls
1. Reverse Cascade for 20 catches

 2. Backcrosses (10 catches)

 3. Overhead Throws (20 catches)

 4. 744 for 18 catches

 5. 97531 for 20 catches starting from the right

 6. 97531 for 20 catches starting from the left

 7. Shower Pattern (20 catches)

 8. High/Low Shower Pattern (10 catches, then back into basic shower for 10 catches)

 9. High/Middle/Low Shower Pattern for 6 catches 

 10. 3 up shower 360

 11. 3 up 360 from the right (crossing pattern)

 12. 3 up 360 from the left (crossing pattern)

 13. 5 up 360 from the right (crossing pattern)

 14. 5 up 360 from the left (crossing pattern)

 15. 2 Connected 3 up 180s (crossing pattern)

 16. 2 connected 5 up 180s (crossing pattern)

 17. Transition from a basic pattern to (6x,4) for 20 catches and then back to the basic pattern for 10 catches

 18. Transition from a basic pattern to (6,4x) for 20 catches and then back to the basic pattern for 10 catches

6 Balls
Up to 2 minutes of collective rest time is allowed in this prop number

1. 100 catches in an async pattern (non crossing)

 2. 100 catches in an sync pattern (non crossing)

 3. Transition from async to synch fountain pattern and back to async (20 catches of each pattern, 60 in total)

 4. Half Shower (50 Catches)

 5. Transition from async fountain to half shower (20 catches of each, 40 in total)

7 Balls
1. 50 catches

3 Rings
1. Pancake Throws (20 catches)

 2. 12 overhead throws from the right hand (12 total catches)

 3. 12 overhead throws from the left hand (12 total catches)

 4. Overhead Throws (both hands, 12 total catches)

 5. 2 connected 3 up 360s starting from the right (crossing pattern)

 6. 2 connected 3 up 360s starting from the left (crossing pattern)

 7. 3 up 180 connected to a 3 up 360 starting from the right (crossing pattern)

 8. 3 up 180 connected to a 3 up 360 starting from the left (crossing pattern)

 9. 3 up 2 stage 720

4 Rings
1. Pancake throws (16 catches, async non crossing pattern)

 2. Half Shower from the right (16 total catches)

 3. Half Shower from the left (16 total catches)

 4. 7531 starting from the right

 5. 7531 starting from the left

 6. 2 connected 4 up sync 360s (non-crossing pattern)

 7. 2 connected 4 up async 360s (non-crossing pattern)

 8. 2 connected 4 up sync 180s (non-crossing pattern)

 9. 2 connected 4 up async 180s (non-crossing pattern)

 10. Overhead throws from one side (16 catches, crossing pattern)

5 Rings
1. 3 up 360 starting from the right (crossing pattern)

 2. 3 up 360 starting from the left (crossing pattern)

 3. 5 up 360 (crossing pattern)

 4. 3 up 180 starting (crossing pattern)

 5. 2 connected 3 up 180s (crossing pattern)

 6. Half Shower from the right (20 total catches)

 7. Half Shower from the left (20 total catches)

 8. Full Reverse Cascade (5 catches, rings parallel to front)

 9. (6x,4) for 16 catches (must start and end in the basic pattern for a qualify)

 10. (6, 4x) for 16 catches (must start and end in the basic pattern for a qualify)

 11. 744 for 24 catches (must start and end in the basic pattern for a qualify)

 12. 97531 for 10 catches

 13. Overhead throws from one side (10 total catches)

 14. Pancakes (5 catches)

6 Rings
Up to 30 seconds of collective rest time is allowed in this prop number

1. 50 catches in a sync pattern

 2. 50 catches in an async non-crossing pattern

7 Rings
1. 21 catches

3 Clubs
1. Continuous Backcrosses (20) in singles

 2. Continuous Backcrosses (20) in doubles

 3. Continuous Backcrosses (20) in triples

 4. 2 connected 3 up 360s starting from the right (triple spin, crossing pattern)

 5. 2 connected 3 up 360s starting from the left (triple spin, crossing pattern)

 6. 3 up 360 in singles starting from the right

 7. 3 up 360 in singles starting from the left

 8. 3 up backcross 360 in triples

 9. 3 up 360 in singles connected to 12 backcrosses in singles

 10. 2 connected 3 up 180s (triple spin, crossing pattern)

 11. 3 up 2 stage 720 (2 triples and 1 quad)

 12. 3 body throws (front to back between the legs)

 13. 3 reverse body throws (back to front between the legs)

 14. Overhead throws (6 catches)

4 Clubs
1. 53 half shower for 16 catches from the right

 2. 53 half shower for 16 catches from the left

 3. Parallel to front shower pattern for 8 catches (does not need to reenter basic pattern)

 4. Backcrosses starting from the right (16 catches in doubles or triples)

 5. Backcrosses starting from the left (16 catches in doubles or triples)

 6. To balance and back backcrosses (start in 4, go to a balance for 6 catches with 3 clubs, then 6 catches of backcrosses in singles, then back to 4 for at least 8 catches)

 7. 4 up sync 360

 8. 4 up sync 180

 9. Splits (16 catches)

 10. Flats (8 catches, non crossing pattern)

5 Clubs
Up to 2 minutes of collective rest time is allowed in this prop number

1. Kickup from 4 to 5

 2. Single spins for 20 catches

 3. 3 up 360 starting from the right

 4. 3 up 360 starting from the left

 5. 5 up 360

 6. 2 connected 3 up 180s

 7. 5 up 180 connected

 8. 744 for 24 catches

 9. (6x,4) for 20 catches (Does not need to start or end in the basic pattern)

 10. (6,4x) for 20 catches (Does not need to start or end in the basic pattern)

 11. Backcrosses in doubles from the right for 10 total catches

 12. Backcrosses in doubles from the left for 10 total catches

 13. Backcrosses for 10 catches (doubles or triples)

 14. Half Shower (10 total catches)

6 Clubs
1. 6 catches in an async fountain pattern
WJF 3C
Overall Certification Fee: $50.00
Ball Only Certification Fee: $20.00
Ring Only Certification Fee: $20.00
Club Only Certification Fee: $20.00

Video Requirements: Edits allowed in between each prop number
Performance Requirements: No drops allowed. Moves must be performed with good form
Rest: Rest periods are allowed within certain prop numbers. Look for details per prop number

5 Balls
Up to 2 minutes of collective rest time is allowed in this prop number

1. Reverse Cascade for 20 catches

 2. Backcrosses (20 catches)

 3. Overhead Throws (50 catches)

 4. 3 up 360 connected to 20 overhead throws

 5. 3 up 360 connected to 10 backcrosses

 6. 3 up 360 connected to 744 for 18 catches

 7. 97531 for 20 catches starting from the right

 8. 97531 for 20 catches starting from the left

 9. High/Low Shower Pattern (10 catches, then back into basic shower for 10 catches)

 10. High/Middle/Low Shower Pattern for 12 catches

 11. 5 up shower 360 (starting in a qualifying run of a shower pattern)

 12. 2 connected 3 up 360s starting from the right (crossing pattern)

 13. 2 connected 3 up 360s starting from the left (crossing pattern)

 14. 2 connected 5 up 360s starting from the right (crossing pattern)

 15. 2 connected 5 up 360s starting from the left (crossing pattern)

 16. 5 Up 2 Stage 720 - SiteSwap: 779990022

 17. 2 Connected 3 up 180s (crossing pattern)

 18. 2 connected 5 up 180s (crossing pattern)

 19. 5 up 180 connected to a 5 up 360

 20. 3 up 360 connected to (6x,4) for 16 catches and then back to the basic pattern for 10 catches

 21. 3 up 360 connected to (6,4x)*  for 16 catches and then back to the basic pattern for 10 catches

 22. (6x,4)* 3 up 360 - SiteSwap: (8x,4)(6,8x)(2,2)

6 Balls
Up to 2 minutes of collective rest time is allowed in this prop number

1. Transition from async to synch fountain pattern and back to async (20 catches of each pattern, 60 in total)

 2. Half Shower (50 Catches)

 3. Transition from async fountain to half shower (20 catches of each, 40 in total)

 4. Async fountain 4 up 360

 5. B97531

 6. Overhead Throws async fountain for 20 catches (must start from a qualifying run of the basic pattern and return to a qualifying run of the basic pattern)

 7. Shower for 12 catches - SiteSwap: b1

7 Balls
Up to 1 minute of collective rest time is allowed in this prop number

1. Cascade - 100 catches

 2. 5 up 360

 3. 5 up 180

 4. 966 for 6 catches

 5. Half shower for 14 catches (must start from a qualifying run of the basic pattern and return to a qualifying run of the basic pattern)

 6. Overhead Throws for 14 catches

8 Balls
1. Async fountain - 16 catches

 2. Sync fountain - 16 catches

5 Rings
Up to 1 minute of collective rest time is allowed in this prop number

1. 2 connected 3 up 360s starting from the right (crossing pattern)

 2. 2 connected 3 up 360s starting from the left (crossing pattern)

 3. 2 connected 5 up 360s starting from the right (crossing pattern)

 4. 2 connected 5 up 360s starting from the left (crossing pattern)

 5. 2 connected 3 up 180s (crossing pattern)

 6. 2 connected 5 up 180s (crossing pattern)

 7. Half Shower from the right (20 total catches)

 8. Half Shower from the left (20 total catches)

 9. Full Reverse Cascade (20 catches, rings parallel to front)

 10. 5 up 360 connected to (6x,4)* for 16 catches

 11. 5 up 360 connected to 744 for 24 catches

 12. 97531 for 10 catches

 13. Overhead throws from one side (20 total catches)

 14. Overhead throws from both sides for 10 catches (must start from a qualifying run of the basic pattern and return to a qualifying run of the basic pattern)

 15. Pancakes (20 catches)

 16. 3 up 360 connected to 10 pancakes

6 Rings
Up to 1 minute of collective rest time is allowed in this prop number

1. Async fountain - 100 catches

 2. Sync fountain - 100 catches

 3. Async fountain 4 up 360

 4. Sync fountain 4 up 360

 5. Transition from async fountain to sync fountain (20 catches of each, 40 in total)

7 Rings
1. 50 catches

8 Rings
1. Async fountain - 16 catches

3 Clubs
Up to 1 minute of collective rest time is allowed in this prop number

1. 10 connected 3 up 360s starting from the right (triple spin, crossing pattern)

 2. 10 connected 3 up 360s starting from the left (triple spin, crossing pattern)

 3. 4 connected 3 up 360s in singles starting from the right

 4. 4 connected 3 up 360s in singles starting from the right

 5. 12 backcrosses in singles connected to a 3 up backcross 360 in triples and then back to 12 backcrosses in singles

 6. 3 up 360 in singles connected to 12 backcrosses in singles

 7. 3 up 2 stage 720 (2 singles and 1 double)

 8. 12 body throws (front to back between the legs)

 9. 12 reverse body throws (back to front between the legs)

 10. Overhead throws (12 catches)

4 Clubs
1. 53 backcrosses for 12 catches

 2. Parallel to front shower pattern for 16 catches (does not need to reenter basic pattern)

 3. To balance and back backcrosses (start in 4, go to a balance for 6 catches with 3 clubs, then 12 catches of backcrosses in singles, then back to 4 for at least 8 catches)

 4. Splits (16 catches)

 5. Flats (16 catches, non crossing pattern)

5 Clubs
Up to 2 minutes of collective rest time is allowed in this prop number

1. Kickup from 4 to 5

 2. 5 up 360 starting from the right

 3. 5 up 360 starting from the left

 4. 5 up 360 connected to single spins for 20 catches

 5. 2 connected 3 up 360s starting from the right

 6. 2 connected 3 up 360s starting from the left

 7. 5 Up 2 Stage 720 - SiteSwap: 779990022

 8. 2 connected 5 up 180s

 9. 5 up 180 connected to a 5 up 360

 10. 5 up 360 connected to 744 for 24 catches

 11. 3 up 360 connected to (6x,4)* for 20 catches (must start and end in the basic pattern for a qualify)

 12. 3 up 360 connected to (6,4x)* for 20 catches (must start and end in the basic pattern for a qualify)

 13. (6x,4)* 3 up 360 - SiteSwap: (8x,4)(6,8x)(2,2)

 14. Backcrosses in doubles from the right for 20 total catches

 15. Backcrosses in doubles from the left for 20 total catches

 16. Backcrosses for 20 catches in doubles

 17. Backcrosses for 20 catches in triples

 18. 5 up 360 connected to 10 backcrosses

 19. Half Shower (20 total catches)

6 Clubs
1. Async fountain - 20 catches
WJF 4A
Certification Fee: $50.00
Video Requirements: Edits allowed in between each prop number
Performance Requirements: No drops allowed. Moves must be performed with good form
Rest: Rest periods are allowed within certain prop numbers. Look for details per prop number.

5 Balls
Up to 2 minutes of collective rest time is allowed in this prop number
5 up 360 connected to 20 overhead throws
5 up 360 connected to 20 backcrosses
20 backcrosses connected to 20 overhead throws
20 overhead throws connected to 20 backcrosses
3 up overhead 360 (must start and end in a qualifying run of overhead throws)
5 Up 2 Stage 720 (SiteSwap: 779990022) connected to 744 for 18 catches
5 up 360 connected to 97531 for 20 catches starting from the right
5 up 360 connected to 97531 for 20 catches starting from the left
5 up 180 connected to 97531 for 20 catches
High/Low Shower - 10 catches (=5 rounds) - SiteSwap: b171 - Back into basic shower for 10 catches
High/Middle/Low Shower - SiteSwap: d1a161 - 12 catches (=4 rounds)
5 up shower 360 (starting in a qualifying run of a shower pattern)
4 connected 3 up 360s starting from the right (crossing pattern)
4 connected 3 up 360s starting from the left (crossing pattern)
4 connected 5 up 360s starting from the right (crossing pattern)
4 connected 5 up 360s starting from the left (crossing pattern)
4 connected 3 up 180s (crossing pattern)
4 connected 5 up 180s (crossing pattern)
5 up 180 connected to a 5 up 360 connected to a 5 up 180 connected to a 5 up 360
5 up 360 connected to (6x,4)* for 16 catches and then back to the basic pattern for 10 catches
5 up 360 connected to (6,4x)* for 16 catches and then back to the basic pattern for 10 catches
(6x,4)* 5up 360

6 Balls
Up to 2 minutes of collective rest time is allowed in this prop number
Transition from async to sync fountain pattern and back to async (20 catches of each pattern, 60 in total)
Half Shower (50 Catches)
Transition from async fountain to half shower and then back to the async fountain pattern (20 catches of each, 60 in total minimum)
Async fountain 6 up 360 - SiteSwap: 88888800
Sync fountain 6 up 180 (non crossing throws, though the 180 makes the balls switch hands) - SiteSwap (8x,8x)(8x,8x)(8x,8x)(0,0)
2 connected B97531
Async fountain 4 up 360 connected to Overhead Throws for 20 catches (must start from a qualifying run of the basic pattern and return to a qualifying run of the basic pattern)
Shower - 24 catches

7 Balls
Up to 2 minutes of collective rest time is allowed in this prop number
200 catches
Five 5 up 360s in one run (not connected)
Five 5 up 180s in one run (not connected)
7 up 360
Half shower for 28 catches (must start from a qualifying run of the basic pattern and return to a qualifying run of the basic pattern)
Overhead Throws for 28 catches (must start from a qualifying run of the basic pattern and return to a qualifying run of the basic pattern)

8 Balls
Asymc fountain - 30 catches
Sync fountain - 30 catches (non crossing)

9 Balls
Cascade - 18 catches

5 Rings
Up to 2 minutes of collective rest time is allowed in this prop number
4 connected 3 up 360s starting from the right (crossing pattern)
4 connected 3 up 360s starting from the left (crossing pattern)
4 connected 5 up 360s starting from the right (crossing pattern)
4 connected 5 up 360s starting from the left (crossing pattern)
5 Up 2 Stage 720 (SiteSwap: 7790022) connected to 744 for 24 catches
4 connected 3 up 180s (crossing pattern)
4 connected 5 up 180s (crossing pattern)
Half Shower from the right (20 total catches)
Half Shower from the left (20 total catches)
3 up 360 connected to a Full Reverse Cascade (20 catches, rings parallel to front, must re enter a qualifying run of the basic pattern)
5 up 360 connected to (6x,4)* for 16 catches
5 up 360 connected to (6,4x)* for 16 catches
(6x,4)* 5 up 360
5 up 180 connected to 97531 for 10 catches
Overhead throws from both sides for 20 catches (must start from a qualifying run of the basic pattern and return to a qualifying run of the basic pattern)
Pancakes (50 catches)
5 up 360 connected to 20 pancakes

6 Rings
Up to 2 minutes of collective rest time is allowed in this prop number
Sync fountain - 100 catches
Async fountain - 100 catches
Async fountain 6 up 360
Sync fountain 6 up 360
Sync fountain 6 up 180
Half Shower for 20 catches
Transition from async to sync fountain and back to async (20 catches of each pattern, 60 in total)

7 Rings
Cascade - 100 catches
5 up 360
5 up 180

8 Rings
Async fountain - 30 catches

9 Rings
Cascade - 18 catches

3 Clubs
Up to 1 minute of collective rest time is allowed in this prop number
10 connected 3 up 360s in singles starting from the right
12 backcrosses in singles connected to a 3 up backcross 360 in triples and then back to 12 backcrosses in singles
3 up 2 stage 720 (2 singles and 1 double) connected to 12 backcrosses in singles
3 up 720 (in singles, doubles, triples, or quads)
30 body throws (front to back between the legs)
30 reverse body throws (back to front between the legs)
3 up 360 connected to Overhead throws (12 catches)
3 up 180 connected to Overhead throws (12 catches)

4 Clubs
53 (Triple-single) backcrosses for 12 catches
Parallel to front shower pattern for 16 catches (does not need to reenter basic pattern)
To balance and back backcrosses (start in 4, go to a balance for 6 catches with 3 clubs, then 12 catches of backcrosses in singles, then back to 4 for at least 8 catches)
Splits (16 catches)
Flats (16 catches, non crossing pattern)

5 Clubs
Up to 2 minutes of collective rest time is allowed in this prop number
Kickup from 4 to 5
5 up 360 in singles starting from the right
5 up 360 in singles starting from the left
5 up 360 connected to single spins for 20 catches
4 connected 5 up 360s starting from the right
4 connected 5 up 360s starting from the left
5 up 2 Stage 720 (SiteSwap: 7790022) connected to single spins for 20 catches
4 connected 5 up 180s
5 up 180 connected to a 5 up 360 connected to a 5 up 180 connected to a 5 up 360
5 up 360 connected to 744 for 18 catches
5 up 360 connected to (6x,4)* for 16 catches (must start and end in the basic pattern for a qualify)
5 up 360 connected to (6,4x)* for 16 catches (must start and end in the basic pattern for a qualify)
(6x,4)* 5 up 360 - SiteSwap: (8x,4)(6,8x)(8x,6)(0,0)
Backcrosses in doubles starting from the right for 10 total catches
Backcrosses in doubles starting from the left for 10 total catches
Backcrosses in doubles - 50 catches
Backcrosses in triples - 50 catches
5 up 360 connected to 20 backcrosses
Half Shower (20 total catches)
Overhead Throws (10 catches)

6 Clubs
Async fountain - 50 catches

7 Clubs
Cascade - 14 Catches
WJF 4B
Certification Fee: $50.00
Video Requirements: Edits allowed in between each prop number
Performance Requirements: No drops allowed. Moves must be performed with good form.
Rest: Rest periods are allowed within certain prop numbers. Look for details per prop number

5 Balls
Up to 2 minutes of collective rest time is allowed in this prop number
5 up 360 connected to 20 overhead throws
5 up 360 connected to 20 backcrosses
20 backcrosses connected to 20 overhead throws
20 overhead throws connected to 20 backcrosses
5 up overhead 360 (must start and end in a qualifying run of overhead throws)
10 connected 5 up 360s (crossing pattern)
10 connected 5 up 180s (crossing pattern)
5 up 720 connected to 744 for 18 catches
5 up 360 connected to 97531 for 20 catches starting from the right
5 up 360 connected to 97531 for 20 catches starting from the left
5 up 180 connected to 97531 for 20 catches
High/Mid/Low shower - SiteSwap: d19151 - 12 catches (=3 rounds)
Shower 5 up 360 (starting in a qualifying run of a shower pattern)
5 up 180 connected to a 5 up 360 connected to a 5 up 180 connected to a 5 up 360
5 up 360 connected to (6x,4)* for 16 catches, and then back to the basic pattern for 10 catches
5 up 360 connected to (6,4x)* for 16 catches, then (6x,4)* 5 up 360, (6,4x)* for 16 catches, then back to the basic pattern for 10 catches

6 Balls
Up to 2 minutes of collective rest time is allowed in this prop number
Transition from async fountain to sync fountain and back to async (20 catches of each pattern, 60 in total)
Half Shower (50 Catches)
Transition from async fountain to half shower and then back to the async fountain pattern (20 catches of each, 60 in total minimum)
Async fountain 6 up 360
Sync fountain 6 up sync 180 (non crossing)
4 connected B97531
6 up async 360 connected to Overhead Throws for 20 catches (must start from a qualifying run of the basic pattern and return to a qualifying run of the basic pattern)
High/Low Shower Pattern for 12 catches (then back into basic shower for 12 catches)

7 Balls
Up to 2 minutes of collective rest time is allowed in this prop number
Five 5 up 360s in one run (not connected)
Five 5 up 180s in one run (not connected)
2 connected 5 up 360s
Two 7 up 360s in one run (not connected)
Two 7 up 180s in one run (not connected)
Half shower for 28 catches (must start from a qualifying run of the basic pattern and return to a qualifying run of the basic pattern)
Reverse cascade for 21 catches (must start from a qualifying run of the basic pattern and return to a qualifying run of the basic pattern)
Overhead Throws for 28 catches (must start from a qualifying run of the basic pattern and return to a qualifying run of the basic pattern)
DB97531
(8x,6)* for 24 catches
966 for 24 catches (must start from a qualifying run of the basic pattern and return to a qualifying run of the basic pattern)

8 Balls
Async fountain - 50 catches
Sync fountain - 50 catches

9 Balls
Cascade - 50 catches

5 Rings
Up to 2 minutes of collective rest time is allowed in this prop number
10 connected 5 up 360s (crossing pattern)
10 connected 5 up 180s (crossing pattern)
5 Up 2 Stage 720 (SiteSwap: 779990022) connected to 744 for 24 catches
Half Shower from the right (20 total catches)
Half Shower from the left (20 total catches)
5 up 360 connected to a Full Reverse Cascade (20 catches, rings parallel to front, must re enter a qualifying run of the basic pattern)
5 up 360 connected to (6x,4) for 16 catches, then (6x,4) 5 up 360, then (6x,4) for 16 catches
5 up 360 connected to (6,4x) for 16 catches, then (6,4x) 5 up 360, then (6,4x) for 16 catches
5 up 180 connected to 97531 for 10 catches
Overhead throws from both sides for 20 catches (must start from a qualifying run of the basic pattern and return to a qualifying run of the basic pattern)
Pancakes (50 catches)
5 up 360 connected to 20 pancakes
Backcrosses for 5 catches

6 Rings
Up to 1 minute of collective rest time is allowed in this prop number
100 catches in a sync pattern
100 catches in an async non-crossing pattern
6 up 360 in a fountain async pattern
6 up 360 in a fountain sync pattern
6 up 180 in a fountain sync pattern
Half Shower for 20 catches
Transition from async to synch fountain pattern and back to async (20 catches of each pattern, 60 in total)

7 Rings
Up to 1 minute of collective rest time is allowed in this prop number
100 catches
Three 5 up 360s in one run
Three 5 up 180s in one run
2 connected 5 up 360s
2 connected 5 up 180s
7 up 360
5 up 180 connected to a 5 up 360
Half shower for 14 total catches (must start from a qualifying run of the basic pattern and return to a qualifying run of the basic pattern)

8 Rings
100 catches in an async fountain pattern

9 Rings
50 catches

3 Clubs
Up to 2 minutes of collective rest time is allowed in this prop number
10 connected 3 up 360s in singles starting from the right
12 backcrosses in singles connected to a 3 up backcross 360 in triples and then back to 12 backcrosses in singles
3 up 2 stage 720 (2 singles and 1 double) connected to 12 backcrosses in singles
3 up 360 in singles connected to 20 body throws
3 up 720 (in singles, doubles, triples, or quads)
30 body throws (front to back between the legs)
30 reverse body throws (back to front between the legs)
3 up 360 connected to Overhead throws (12 catches)
3 up 180 connected to Overhead throws (12 catches)

4 Clubs
4 up async non crossing 360 connected to 53 (Triple-single) backcrosses for 12 catches
4 up backcross 360
Parallel to front shower pattern for 16 catches (does not need to reenter basic pattern)
To balance and back backcrosses (start in 4, go to a balance for 6 catches with 3 clubs, then 12 catches of backcrosses in singles, then back to 4 for at least 8 catches)
Splits - 16 catches
Flats - 16 catches, async fountain

5 Clubs
Up to 2 minutes of collective rest time is allowed in this prop number
Kickup from 4 to 5
Flats for 20 catches
5 up 360 in singles starting from the right
5 up 360 in singles starting from the left
5 up 360 connected to single spins for 20 catches
4 connected 5 up 360s starting from the right
4 connected 5 up 360s starting from the left
2 Stage 720 (SiteSwap: 779990022) connected to single spins for 20 catches
3 up 720
4 connected 5 up 180s
5 up 180 connected to a 5 up 360 connected to a 5 up 180 connected to a 5 up 360
5 up 360 connected to 744 for 18 catches
5 up 360 connected to (6x,4) for 16 catches, (6x, 4) 5 up 360, (6x,4) for 16 catches (must start and end in the basic pattern for a qualify)
5 up 360 connected to (6, 4x) for 16 catches (must start and end in the basic pattern for a qualify)
Backcrosses in doubles from the right for 10 total catches
Backcrosses in doubles from the left for 10 total catches
Backcrosses in doubles - 50 catches
Backcrosses in triples for 50 catches
3 up backcross 360
5 up 360 connected to 20 backcrosses
Half Shower (20 total catches)
Reverse Cascade (10 catches)
Overhead Throws (20 catches)

6 Clubs
Up to 2 minutes of collective rest time is allowed in this prop number
Async fountain - 100 catches
Sync fountain - 50 catches
Transition from 20 catches of an async pattern to 20 catches of a sync pattern, then back to 20 catches of an async pattern

7 Clubs
Cascade - 50 Catches

8 Clubs
Async fountain - 8 Catches
WJF 4C
Must reapply each year for current 4C status

Certification Fee: $100.00
Video Requirements: Edits allowed in between each prop number
Performance Requirements: No drops allowed. Moves must be performed with good form
Rest: Rest periods are allowed within certain prop numbers. Look for details per prop number.

5 Balls
Up to 2 minutes of collective rest time is allowed in this prop number
10 connected 5 up 360s (crossing pattern)
10 connected 5 up 180s (crossing pattern)
5 up 360 connected to 20 backcrosses
20 backcrosses connected to 20 overhead throws
20 overhead throws connected to 20 backcrosses
5 up 360 connected to 2 connected 5 up overhead 360s (must start and end in a qualifying run of overhead throws)
5 up 720 connected to 744 for 18 catches
Shower 5 up 360 (starting and ending in a qualifying run of a shower pattern)
5 up 180 connected to a 5 up 360 connected to a 5 up 180 connected to a 5 up 360
5 up 360 connected to (6x,4)* for 16 catches and then back to the basic pattern for 10 catches
5 up 360 connected to (6,4x)* for 16 catches, then (6x,4)* 5 up 360, (6,4x)* for 16 catches, then back to the basic pattern for 10 catches

6 Balls
Up to 2 minutes of collective rest time is allowed in this prop number
Transition from async fountain to sync fountain, back to async, half shower, back to async fountain (20 catches of each pattern, 100 in total)
2 connected async fountain 6 up 360s
2 connected sync fountain 6 up 180s (non crossing)
Async fountain 6 up 360 connected to Overhead Throws for 20 catches (must start from a qualifying run of the basic pattern and return to a qualifying run of the basic pattern)
High/Low Shower (10 catches, then back into basic shower for 10 catches)
High/Mid/Low Shower (12 catches, then back into basic shower for 12 catches)
Shower 6 up 360

7 Balls
Up to 5 minutes of collective rest time is allowed in this prop number
Five 7 up 360s in one run (not connected)
Five 7 up 180s in one run (not connected)
5 up 720
4 connected 5 up 360s
2 connected 7 up 360s
2 connected 7 up 180s
Half shower for 50 catches (must start from a qualifying run of the basic pattern and return to a qualifying run of the basic pattern)
5 up 360 connected to Overhead Throws for 28 catches (must start from a qualifying run of the basic pattern and return to a qualifying run of the basic pattern)
2 connected DB97531
7 up 360 connected to (8x,6)* for 24 catches then back to the basic pattern for 21 catches
7 up 360 connected to 966 for 24 catches (must start from a qualifying run of the basic pattern and return to a qualifying run of the basic pattern)
7 backcrosses (must start from a qualifying run of the basic pattern and return to a qualifying run of the basic pattern)

8 Balls
Up to 2 minutes of collective rest time is allowed in this prop number
Async fountain - 50 catches
Sync fountain - 50 catches
50 catches of a half shower (must start from a qualifying run of the basic pattern and return to a qualifying run of the basic pattern)

9 Balls
Up to 1 minute of collective rest time is allowed in this prop number
Cascade - 50 catches
7 up 360

10 Balls
Up to 1 minute of collective rest time is allowed in this prop number
Sync fountain - 10 catches
Async fountain - 10 catches

5 Rings
Up to 2 minutes of collective rest time is allowed in this prop number
5 Up 2 Stage 720 (SiteSwap: 779990022) connected to 744 for 24 catches
Half Shower from the right (20 total catches)
Half Shower from the left (20 total catches)
5 up 360 connected to a Full Reverse Cascade (20 catches, rings parallel to front, must re enter a qualifying run of the basic pattern)
5 up 360 connected to (6x,4)* for 16 catches, then (6x,4)* 5 up 360, then (6x,4)* for 16 catches
5 up 360 connected to (6,4x)* for 16 catches, then (6,4x)* 5 up 360, then (6,4x)* for 16 catches
Overhead throws from both sides for 20 catches (must start from a qualifying run of the basic pattern and return to a qualifying run of the basic pattern)
Pancakes (50 catches)
5 up 360 connected to 20 pancakes
Backcrosses for 10 catches
10 Flats
10 pancake throws in a reverse cascade

7 Rings
Up to 2 minutes of collective rest time is allowed in this prop number
Five 7 up 360s in one run
Five 7 up 180s in one run
2 connected 7 up 360s
2 connected 7 up 180s
Half shower for 21 total catches (must start from a qualifying run of the basic pattern and return to a qualifying run of the basic pattern)
Reverse Cascade for 28 catches (does not need to re enter a basic pattern)

8 Rings
Up to 2 minutes of collective rest time is allowed in this prop number
Async fountain - 100 catches
Transition from sync to async back to sync (20 catches each, total of 60 catches)
Sync fountain 6 up 360
Sync fountain 8 up 360
Sync fountain 8 up 180

9 Rings
Cascade - 100 catches

10 Rings
Sync fountain - 10 catches
Async fountain - 10 catches

3 Clubs
Up to 2 minutes of collective rest time is allowed in this prop number
10 connected 3 up 360s in singles starting from the right
12 backcrosses in singles connected to a 3 up backcross 360 in triples and then back to 12 backcrosses in singles
3 up 2 stage 720 (2 singles and 1 double) connected to 12 backcrosses in singles
3 up 360 in singles connected to 20 body throws
3 up 720 (in singles, doubles, triples, or quads)
30 body throws (front to back between the legs)
30 reverse body throws (back to front between the legs)
Crotch Madness for 24 catches (reverse body throw, body throw, body throw)* or (Body throw, body throw, reverse body throw)*

5 Clubs
Up to 5 minutes of collective rest time is allowed in this prop number
5 up 360 connected to flats for 20 catches
2 connected 5 up 360s in singles starting from the right
2 connected 5 up 360s in singles starting from the left
5 up 360 in singles connected to single spins for 20 catches
5 up 360 in triples connected to a 5 up 360 in singles continuing in single spins for 20 catches 10 connected 5 up 360s
2 Stage 720 connected to single spins for 20 catches
5 up 720
3 stage 1080 - SiteSwap: 7799b00227722
10 connected 5 up 180s
5 up 180 connected to a 5 up 360 connected to a 5 up 180 connected to a 5 up 360
5 up 360 connected to 744 for 18 catches
5 up 360 connected to (6x,4)* for 16 catches, (6x,4)* 5 up 360, (6x,4)* for 16 catches (must start and end in the basic pattern for a qualify)
5 up 360 connected to (6,4x)* for 16 catches (must start and end in the basic pattern for a qualify)
Transition from Backcrosses in doubles for 20 catches to backcrosses in triples for 20 catches
Transition from Backcrosses in triples for 20 catches to backcrosses in doubles for 20 catches
5 up backcross 360 connected to 20 backcrosses in doubles
5 up 360 connected to 20 backcrosses
20 singles connected to 20 backcrosses in doubles and back to singles for 20 catches
Half Shower (20 total catches)
Reverse Cascade (20 catches)
5 up 360 connected to Overhead Throws for 20 catches (Must re enter a qualifying run of the basic pattern)

6 Clubs
Up to 2 minutes of collective rest time is allowed in this prop number
Async fountain - 100 catches
Sync fountain - 100 catches
Transition from 20 catches of an async fountain to 20 catches of a sync fountain, then back to 20 catches of an async fountain (total of 60 catches)

7 Clubs
Up to 3 minutes of collective rest time is allowed in this prop number
Cascade - 100 catches
5 up 360
7 up 360
5 up 180
(8x,6)* for 24 catches
7 backcrosses

8 Clubs
Async fountain - 16 catches

Coming soon...

WJF 5A - NXT GN

WJF Certification

Submit For Your WJF Skill Level Certification Here
  • If you were referred to the WJF Skill Certification from a WJF affiliate, input the affiliate code they gave you here.
  • Choose your certification level here
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