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OUR FIRST CERTIFIED FUTURE OLYMPIAN

World Juggling Federation
Skill Level Achievement Program V1.0 2021 Edition

The Path From Beginner to Olympian

WJF Members are eligible to become certified for the skill level achievements on this page.

Successful completion of each skill level certification grants:

1. Upload of an upgraded version of the submission video to the WJF Youtube channel with a “Stamped”  seal of approval watermarked on the video
2. V
oice over of the achievement
3. A high resolution download of the certificate
4. Juggler’s name added to the skill level on the WJF website

Certification is not only based on the successful execution of the required runs, moves, and connections, but also on skill that demonstrates control over the body and precision in the throws. Too much foot movement, arm reaching, collisions, uneven patterns, imprecise throwing and catching positions, bouncing, uneven weight distribution, and incomplete turns all may disqualify a run, move, or connection from being accepted.

Level certification is an all or nothing certification. You must satisfy all requirements in each skill level to be certified at that level.

Aside from basic pattern demonstrations such as a run of a specific number of objects for a specific amount of catches, all moves must re-enter a qualifying juggling pattern. A qualifying run is twice the number of catches as there are objects being used. For three balls, six catches must be made to qualify the pattern.

The use of the phrase “crossing pattern” or “non crossing pattern” refers to the direction in which each throw is to be made. E.G. Stipulating that a 3 club 3 up 360 be performed in a crossing pattern means the same pattern as the basic pattern, as opposed to changing the pattern to throw 3 up with 2 staying on one side, and one staying on the other “non crossing” (as you would juggle in the basic pattern for even numbers which by default do not cross). “Non-crossing” is used synonymously with “fountain pattern”. The basic pattern for even numbers is a fountain pattern.

In synchronous siteswaps: a pair of two throws will correspond to two catches. So to get 10 catches in a sync pattern, one has to do 5 rounds of 2 throws

In any 360 siteswap: Two “twos” (22) imply a 360 with objects in hand, two zeros (00) imply a 360 without objects in hand. In rare cases there can be an odd number of twos or zeros.

In a shower pattern there is a throwing hand and a passing hand. Only the objects thrown from the throwing hand count towards the amount of catches, the objects thrown from the passing hand do not count towards the amount of catches. So, for 10 catches of a 5 ball shower, one has to do 10 rounds of the siteswap 91"

Overhead Throws: Overhead throws with balls must be performed with the elbows out to the side. For rings and clubs the elbows point forward.

Half Showers and Full Reverse Cascades for rings and clubs: The ring or club going over the top or behind the basic pattern throw must be thrown parallel to the front of the juggler’s body. The half shower starts by orienting the ring or club in this position and then starts the run from that throw.. For a full reverse, both hands throw each ring or club parallel to the front. Connections to a half shower must connect directly to that first throw that’s thrown parallel to the front.

Unless otherwise specified, moves do not have to be connected together or done in any particular order. After qualifying each run, move, or specified connection, juggling may pause by way of collecting all objects in the hands. Juggling should then resume within 5 seconds. At certain skill levels, up to 2 minutes of accumulative rest time is allowed per prop number. Look for notes on rest period within prop categories starting at WJF 3A.

Editing rules are contextual per skill level. Some levels allow for editing. Check individual skill levels and prop categories for editing options.

Those who fail attempts at certification will be provided with reasons for their scoring and guidance on how to improve for their next attempt.

Coaching sessions are available via zoom for 25 and 50 minute sessions.

THE SKILL LEVELS

Certification Fee: $10.00
Video Requirements: No edits allowed
Performance Requirements: No drops allowed.

1. 3 Balls (6 catches in the basic crossing pattern)
Certification Fee: $10.00
Video Requirements: No edits allowed
Performance Requirements: No drops allowed. All moves must be performed without stopping per prop category.

3 Balls
1. 30 catches of 3 balls
2. One over the top from one side
3. One over the top from the other side
4. Two sets of columns - siteswap: (4,4)(4,0)
5. One behind the back from one side
6. One behind the back from the other side
7. One under the arm
8. One under the other arm
9. Four throws of two in each hand individually

3 Rings
1. Nine catches of three rings
Certification Fee: $10.00
Video Requirements: No edits allowed
Performance Requirements: No drops allowed. Moves must be performed with good form.

3 Balls
1. Four sets of 441
2. Six catches of a reverse cascade
3. Two sets of a synchronized crossing pattern
4. Three connected behind the back throws
5. Six connected overhead throws
6. Six shower pattern throws
7. One up 180
8. One up 360

4 balls
1. Eight catches of four balls in an async pattern
2. Eight catches of four balls in a sync pattern

3 Rings
1. 25 catches of three rings
2. Two sets of columns with three rings
3. One on and one off the neck
4. One over the top
5. Pull down

3 Clubs
1. Three catches of three clubs
Certification Fee: $10.00
Video Requirements: Edits allowed in between prop categories
Performance Requirements: No drops allowed. Moves must be performed with good form

3 Balls
1. 4 sets of (6x,4)(2,0)(2,4)*
2. 531 (6 catches)
3. 4 sets of a two ball multiplex
4. Twelve catches of a shower pattern
5. Six connected behind the back throws
6. Twelve connected overhead throws
7. Three up 180
8. Three up 360

4 Balls
1. Sixteen catches of four balls in an async pattern
2. Sixteen catches of four balls in a synch pattern

5 Balls
1. Five catches of five balls

3 Rings
1. Four sets of columns
2. Six catches of a half shower from one side
3. Three sets of on and off the neck
4. One up 180
5. One up 360
6. Three catches of a full reverse (rings parallel to front)
7. Pull down with a pancake catch, pancake thrown last

4 Rings
1. Eight catches of four rings in an async pattern
2. Eight catches of four rings in an synch pattern

3 Clubs
1. Nine catches
2. Three connected double spins
3. One triple spin
Certification Fee: $20.00
Video Requirements: Edits allowed in between prop categories
Performance Requirements: No drops allowed. Moves must be performed with good form

3 Balls
1. 8 sets of (6x,4)(2,0)(2,4)*
2. 531 (12 catches)
3. 12 catches of a shower pattern from the right
4. 12 catches of a shower pattern from the left
5. 8 catches of a high/low shower pattern (8 dominant hand throws)
6. 6 connected behind the back throws connected to 6 connected overhead throws
7. 3 up 180 connected to a 3 up 360

4 Balls
1. 50 catches of four balls in an async pattern
2. 50 catches of four balls in a sync pattern
3. 16 catches of a half shower
4. 12 catches of a shower pattern
5. 2 up sync 360 (non crossing pattern)
6. 2 up async 360 (non crossing pattern)
7. 2 up sync 180 (non crossing pattern)
8. 2 up async 180 (Crossing or non crossing pattern is acceptable)
9. 6 catches of 534
10. 8 catches of 7531

5 Balls
1. 25 catches of five balls

3 Rings
1. 2 sets of columns
2. 12 catches of a half shower from the right
3. 12 catches of a half shower from the left
4. 3 up 180
5. 3 up 360
6. 6 catches of a full reverse (rings parallel to front)
7. Pull down with a pancake catch, pancake thrown first
8. 6 catches of pancake throws

4 Rings
1. 20 catches of four rings in an async pattern
2. 20 catches of four rings in an synch pattern
3. 2 up sync 360
4. 2 up sync 180

5 Rings
1. 5 Catches

3 Clubs
1. 30 catches
2. 15 connected double spins
3. 6 connected triple spins
4. 1 behind the back throw from the right in singles
5. 1 behind the back throw from the left in singles

4 Clubs
1. 4 catches in an async pattern
2. 4 catches in a sync pattern
Certification Fee: $20.00
Video Requirements: Edits allowed in between prop categories
Performance Requirements: No drops allowed. Moves must be performed with good form

3 Balls
1. 12 connected overhead throws connected to 12 connected behind the back throws
2. 3 up shower 360
3. 3 up 2 stage 720
4. 2 connected 3 up 360s starting from the right (crossing pattern)
5. 2 connected 3 up 360s starting from the left (crossing pattern)
6. 1 up 720
7. 3 up 360 connected to 12 backcrosses
8. 3 up 360 connected to 12 overhead throws

4 Balls
1. 10 catches of (6x,4)(4,6x)(0,4)*
2. 10 catches of (6,4x)(4x,6)(4,0)*
3. 8 catches of a high/low shower pattern (8 dominant hand throws)
4. 4 up sync 360 (non crossing pattern)
5. 4 up async 360 (non crossing pattern)
6. 4 up sync 180 (non crossing pattern)
7. 4 up async 180 (Crossing or non crossing pattern is acceptable)
8. 4 ball async fountain qualify connected to 12 catches of 534 connected to 7531 for 8 catches connected back to the 4 ball async fountain pattern for 8 catches
9. Overhead Throws for 12 catches (async)
10. 633 for 12 catches

5 Balls
1. 100 catches of five balls
2. 10 catches of a half shower from the right
3. 10 catches of a half shower from the left
4. 1 Backcross from the right (from and returning to a qualifying basic pattern)
5. 1 backcross from the left (from and returning to a qualifying basic pattern)
6. 2 sets of a 1 up, 4 up multiplex back to a qualifying run of the 5 ball basic pattern
7. 744 for 3 catches

6 Balls
1. 6 catches in an async fountain pattern (non crossing)
2. 6 catches in a sync fountain pattern (non crossing)

3 Rings
1. 3 catches of pancake throws
2. 6 overhead throws from the right hand (12 total catches)
3. 6 overhead throws from the left hand (12 total catches)
4. 2 connected 3 up 360s starting from the right (crossing pattern)
5. 2 connected 3 up 360s starting from the left (crossing pattern)
6. 3 up 180 connected to a 3 up 360
7. 3 up 360 connected to a 3 up 180
8. 3 up 2 stage 720 - SiteSwap: 55700229
9. 1 up 720
10. 12 catches of a half shower from the right
11. 12 catches of a half shower from the left
12. Full reverse (12 catches, rings parallel to front)

4 Rings
1. 50 catches of four rings in an async fountain pattern
2. 50 catches of four rings in a sync fountain pattern
3. Async 4 ring fountain pattern qualify connected to a 4 up async fountain pattern 360 connected to 534 for 12 catches connected back to a qualify of an async 4 ring fountain pattern
4. 4 up fountain pattern sync 360
5. 4 up sync 180
6. 4 up async 180 (crossing or non-crossing pattern is acceptable)
7. Half shower for 8 catches (high throw is parallel to front)
8. Full reverse for 8 catches (all throws parallel to front from and returning to a qualifying run of any 4 ring async pattern)

5 Rings
1. 50 Catches

6 Rings
1. 6 catches in a sync or async fountain pattern

3 Clubs
1. 12 connected triple spins
2. 6 connected high lofty double spins (5 club height or higher)
3. 6 connected flats
4. 3 connected behind the back throws starting from the right in singles
5. 3 connected behind the back throws starting from the left in singles
6. 1 backcross from the right in doubles
7. 1 backcross from the left in doubles
8. 1 backcross from the right in triples
9. 1 backcross from the left in triples
10. 1 up 360 from the right (triple spin, crossing pattern)
11. 1 up 360 from the left (triple spin, crossing pattern)
12. 1 up 360 from the right in singles
13. 1 up 360 from the left in singles

4 Clubs
1. 16 catches in an async pattern
2. 16 catches in a sync pattern
Certification Fee: $25.00
Video Requirements: Edits allowed in between prop categories
Performance Requirements: No drops allowed. Moves must be performed with good form

3 Balls
1. 12 connected overhead throws connected to 12 connected behind the back throws
2. 3 up shower 360
3. 3 up 2 stage 720
4. 2 connected 3 up 360s starting from the right (crossing pattern)
5. 2 connected 3 up 360s starting from the left (crossing pattern)
6. 2 connected 3 up 180s starting from the right (crossing pattern)
7. 2 connected 3 up 180s starting from the left (crossing pattern)
8. 3 up 180 connected to a 3 up 360 starting from the right (crossing pattern)
9. 3 up 180 connected to a 3 up 360 starting from the left (crossing pattern)
10. 3 up 720
11. 3 up 360 connected to 12 backcrosses
12. 3 up 360 connected to 12 overhead throws
13. 97500 3 Up 360 starting from the right (Spin under 975)
14. 97500 3 Up 360 starting from the left (Spin under 975)

4 Balls
1. 2 connected 4 up async fountain 360s (non crossing)
2. 2 connected 4 up sync fountain 360s (non crossing)
3. 4 up sync fountain 2 stage 720 (non crossing)
4. Overhead Throws for 20 catches (async fountain)
5. High/Low Shower Pattern (16 catches)
6. 4 ball async fountain qualify connected to 12 catches of 7531 connected to 534 for 12 catches connected to 633 for 12 catches connected back to the 4 ball async fountain pattern for 8 catches

5 Balls
1. 20 catches of a half shower from the right
2. 20 catches of a half shower from the left
3. 5 Consecutive Backcross throws from the right
4. 5 Consecutive Backcross throws from the left
5. 744 for 12 catches
6. (6x,4)* for 10 catches (does not need to start or end in the basic pattern)
7. (6,4x)* for 10 catches (does not need to start or end in the basic pattern)
8. 97531 from the right
9. 97531 from the left
10. Overhead Throws for 5 catches (Elbows out to the side. Must start and end in a qualifying run of the basic pattern)
11. 3 up 360
12. 3 up 180

6 Balls
1. 24 catches in an async pattern (non crossing)
2. 24 catches in an sync pattern (non crossing)

7 Balls
1. 7 catches

3 Rings
1. 3 up 360 connected to 12 pancakes connected to full reverse cascade for 12 catches
2. 3 up 360 connected to 12 overhead throws from the right hand
3. 3 up 360 connected to 12 overhead throws from the left hand
4. Overhead Throws (both hands, 6 total catches)
5. 2 connected 3 up 360s starting from the right (crossing pattern)
6. 2 connected 3 up 360s starting from the left (crossing pattern)
7. 2 connected 3 up 180s starting from the right (crossing pattern)
8. 2 connected 3 up 180s starting from the left (crossing pattern)
9. 3 up 180 connected to a 3 up 360 starting from the right (crossing pattern)
10. 3 up 180 connected to a 3 up 360 starting from the left (crossing pattern)
11. 3 up 2 stage 720
12. 1 up 720
13. 12 catches of a half shower from the right
14. 12 catches of a half shower from the left
15. 6 catches of right hand pancake half shower throws (high throw made as a pancake rotating parallel to the ground)
16. 6 catches of left hand pancake half shower throws (high throw made as a pancake rotating parallel to the ground)
17. Full reverse cascade (12 catches, rings parallel to front)
18. Full reverse pancake throws for 3 catches (pancake throws rotating parallel to the ground)

4 Rings
1. 2 connected 4 up sync 360s
2. 2 connected 4 up async 360s
3. 2 connected 4 up sync 180s
4. 2 connected 4 up async 180s
5. Pancake throws (4 catches, async non crossing pattern)
6. Half Shower for 16 catches
7. 7531 for 8 catches

5 Rings
1. 3 up 360
2. 3 up 180
3. Half Shower from the right for 10 catches
4. Half Shower from the left for 10 catches
5. (6x,4)* for 10 catches (Does not need to start or end in the basic pattern)
6. (6,4x)* for 10 catches (Does not need to start or end in the basic pattern)
7. 744 for 6 catches (starts and ends in a qualifying run of the basic pattern)
8. 97531
9. 753 for 3 catches

6 Rings
1. 6 catches in a sync fountain pattern
2. 6 catches in an async fountain pattern

3 Clubs
1. Kickup start
2. 12 connected high lofty double spins (5 club height or higher)
3. 1 up 360 connected to 12 connected catches of flats
4. Continuous Backcrosses (3) in singles starting from the right (right, left, right)
5. Continuous Backcrosses (3) in singles starting from the left (left, right, left)
6. Continuous Backcrosses (3) in doubles starting from the right (right, left, right)
7. Continuous Backcrosses (3) in doubles starting from the left (left, right, left)
8. Continuous Backcrosses (3) in triples starting from the right (right, left, right)
9. Continuous Backcrosses (3) in triples starting from the left (left, right, left)
10. 3 up 360 (triple spin, crossing pattern)
11. 3 up 180 (triple spin, crossing pattern)

4 Clubs
1. Kickup from 3 to 4
2. 53 for 8 catches
3. 2 up sync 360
4. 2 up sync 180

5 Clubs
1. 10 Catches

Coming soon...

WJF 3A
WJF 3B
WJF 3C

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